AI Insights · Timothy · January 2023
Top 5 3D Anime Games Performance on Unified Platform in France - Q4 2022
Explore the performance metrics of the top 5 3D anime games in France during Q4 2022, including trends in weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw significant activity in the 3D anime games category on the unified platform in France. Here's a closer look at the performance metrics for the top 5 games: Master League - Survivor.io, Genshin Impact, DRAGON BALL LEGENDS, Hero Clash: Playtime Go, and GODDESS OF VICTORY: NIKKE.
Master League - Survivor.io from Iceberg Game demonstrated a dynamic trend in weekly revenue, which started at $2.2K in late September and peaked at approximately $28.7K by the end of December. The game’s weekly downloads fluctuated, reaching a low of 2.1K in late November but rebounded to 12.4K by the final week of December. Active users showed a similar pattern, peaking at around 57.2K in late October before settling to 42.5K by the end of the year.
Genshin Impact by COGNOSPHERE PTE. LTD. saw varied revenue trends, starting at $411.3K in late September, dipping to $86.2K by late October, and then recovering to $360.1K in early December. Weekly downloads were relatively stable, fluctuating between 11.8K and 24.1K. Active users remained consistent, with a slight increase towards the end of the quarter, reaching around 208.4K in the final week of December.
DRAGON BALL LEGENDS, from Bandai Namco Entertainment Inc., showed a notable peak in weekly revenue at $457.7K in mid-October and another at $497.8K in the last week of December. Weekly downloads showed moderate variation, ranging from 7.7K to 17.9K. Active users remained robust, peaking at 311.2K in late October and maintaining strong engagement through December.
Hero Clash: Playtime Go by Glaciers Game had a significant surge in weekly downloads, peaking at 63.7K in early December. Revenue also saw an upward trend, reaching $4.6K in mid-December. Active users followed a similar trend, with a peak at 85.4K in mid-December before dropping to 41.7K by the end of the month.
GODDESS OF VICTORY: NIKKE from Level Infinite, released in late October, had a notable start with revenue peaking at $88.4K in early November. Downloads were highest in the first two weeks post-release, at 36.7K and 35.4K, respectively, before stabilizing around 3K to 6.3K. Active users saw an initial high of 40.1K in early November, gradually decreasing to 14.6K by the end of December.
These insights highlight the dynamic nature of the 3D anime games market in France. For more detailed data and trends, visit Sensor Tower.